Building OpenZoomViewer.swf without FlexBuilder
- Download the Open Source Flex SDK here:
http://opensource.adobe.com/wiki/disp...
(I use milestone 3.4), and unzip it somewhere usull (eg C:\Program Files\Adobe\Adobe Flex SDK). - Add .../Adobe Flex SDK/bin to your path, so you can call "mxmlc" from the commandline (optional)
- Download the OpenZoom SDK and OpenZoom Nano from GitHub (use the "download" button and chose .zip)
- Unzip both files so you have the following folder structure:
- OpenZoom
- sdk
- assets
- src
- ... etc
- nano
- examples
- lib
- resources
- sandboxes
- ... etc
- sdk
- OpenZoom
- Open a command line in the OpenZoom folder mentioned above, and use the following command to build OpenZoomViewer.swf:
mxmlc nano\src\OpenZoomViewer.as -output OpenZoomViewer.swf
-use-network=false -compiler.library-path sdk\lib nano\assets
-compiler.source-path sdk\src
(all on one line)
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Inappropriate?Aldo,
Thanks for contributing this nice write-up.
–Daniel
P.S. I hope it wasn't my switch to the Flash Builder 4 project file format last night that caused you to come up with this ;)
I’m thankful
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Inappropriate?> I hope it wasn't my switch to the Flash Builder 4 project file format
Not at all, I had not noticed. I don't own Flex Builder myself. I used the trial before, and I could use the public beta, but both of those are "grey" and temporary solutions. Using just the opensource SDK lets me experiment with the OpenZoom source for free... -
This is really valuable. I like your attitude :)
–Daniel
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